Foto
![]() |
3dsMax
Weissraum_mitBodenRund Version Vray (unabhängig von Next GPU) Click to set custom HTML
|
3dsMax
Whiteroom_360_GPU_v16 Version Vray Next GPU ACHTUNG: fehlerhaft - displacement zu verbessern ?? ![]() |
Unity 2018.2
![]() |
|
Unity 2018.3 HDRP
HOUDINI Optimized TRIS: |
Unity 2018.3 HDRP
HOUDINI Optimized Voxel |
Click to set custom HTML
|
Click to set custom HTML
|
Unity 2018.3 HDRP
Original Detail Click to set custom HTML
|
Unity 2018.3 HDRP
HOUDINI Optimized Detail Click to set custom HTML
|